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| Friday - November 10 - 2006 |
| FINAL FANTASY® XI Vana'diel® Collection 2007 Contest |    |
| NetworkNews - 7:49 PM EST - Posted by: Brekkee |
FINAL FANTASY XI Stratics, in association with SQUARE ENIX, Alienware and Logitech, in celebration of the recent launch of FINAL FANTASY® XI Vana’diel® Collection 2007 is giving away an Alienware® Area-51® 5500 Gaming PC, a Logitech G15 Gaming Keyboard, a Logitech G7 Wireless Laser Mouse and a total of twelve copies of FINAL FANTASY® XI Vana’diel® Collection 2007!
FINAL FANTASY® XI Vana’diel® Collection 2007 includes the complete award-winning original game plus all three expansions (Rise of the Zilart, Chains of Promathia, and Treasures of Aht Urhgan) on one easy-to-install DVD. This package also includes a new fold-out map of Vana'diel including command lists and mini walkthroughs to help new players get started! Also included is a 30-day free trial and a Vana'diel Buddy Pass to invite a friend to try FINAL FANTASY XI free for 30 days.
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| E3 Stratics - We Are Massively Multiplayer at E3 2006 |    |
| - 2:21 PM EDT - Posted by: Teresk |
| The Electronic Entertainment Expo (E3) is just around the corner and we here at Stratics are taking it by force! We've got 14 representatives storming the Los Angeles Convention Centre, an unprecedented number of meetings to attend, many an after-party to crash, and nearly 40 Massively Multiplayer Online Games to cover (and those are just the ones that have been announced). Without further adieu, we give you the source for all your E3 MMO coverage: Keep your eyes peeled to E3 Stratics because the coverage promptly begins Tuesday, May 9, and it will be coming hard and fast!
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| Saturday - June 11 - 2005 |
| Golo |    |
| OfficialSite - 8:33 PM EDT - Posted by: Synon |
This weeks update comes in the form a Golo, a creature of Atriana featured on the official site. You can check out the Golo and the others beasts of Atriana in the Bestiary section. Golos like to dig; it's what they do. They are good at it, and they do it a lot. Golos dig for various reasons. In the wild they do it to pursue various prey and to locate the mineral deposits they need to regenerate themselves. An area that has a large population of Golos tends to be a precarious area to traverse. Generally, the ground will be unstable and littered with holes that are exposed or covered by drifting soil. The unwary traveler can easily fall into one, some of which can be quite deep. So, always bring a rope. If you are lucky enough to capture a Golo, their body often contains various minerals that can be extracted and used to determine the content of the local soil.
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| Updated galleries |    |
| Support Atriarch - 8:36 PM EDT - Posted by: Synon |
The Atriarch Player Development Team has updated their galleris with several new images over the past week. Included are some 2D maps of Atriana in a unique form as well as a 3d image of a Lokai watching Altoos drop below the horizon.
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| Make a difference |    |
| OfficialSite - 12:28 AM EDT - Posted by: Synon |
World Fusion has updated the official site with lots of good never-seen-before information on birthing pods. This is an issue that will no doubt stir up a little controversy so be sure to post your thoughts on the various forums. I think the part of the update that caught my eye the most was the following: Player Influence on the Planet of Atriana: The Atriarch Team has always been a big believer in giving the player a sandbox in which to play rather than a predictable and controlled environment. In fact, this belief is what weighs in heaviest when making design decisions. We envision gamers really taking part in the evolution of the world. The best thing about this is that we don't know how the world will end up. The players are in control of its destiny.
This is in stark contrast to many other game companies who want everything controlled. By 'controlled' I mean controlled by the developer rather than the player. Yes, of course, this type of game has value. The problem is that we are saturated with games controlled by the developer. Why then would we build yet another? We said this when we very first started Atriarch and we stand by it today; it is time for something different.
Atriarch has always tried to approach the game design from a point of view of what we would want to play. And what we want to play is an environment that we influence and that responds back... better yet an environment where players have a role in building and growing. That's the style of game we are aiming to achieve with Atriarch.
In the upcoming month, we are going to share more about the innovative approaches we are taking to insure that the world is evolved and influenced more by players than by developers and make Atriana your alien home away from home :-) That's great news for all you Atriarch fans! I'm really interested to see how a community will react to so much freedom to create their own world, the possibilities are endless!
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| Wednesday - May 11 - 2005 |
| Torpor's Edge |    |
| OfficialSite - 3:10 PM EDT - Posted by: Synon |
A while back World Fusion released some of the music to Atriarch and it was made available for purchase as mp3 format. Last night, in celebration of their open source alternatives, they made the album available for download for free in ogg format. I'm downloading the album as I write this, check out the official site if you want to listen in to the future soundtrack of Atriarch!
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| Salvaging |    |
| OfficialSite - 11:42 AM EDT - Posted by: Synon |
This weeks update involves one extremely important skill for just about every profession, the ability to salvage resources. They go much deeper than the average MMOG by creating specialty salvaging skills for every resource. Salvage as a Player-Defined Specialty Skill: What is great about Salvage as a Basic Skill is that it can be made into a Player-Defined Specialty Skill directed at any potential Resource. What that means is that after a player has acquired the Basic Salvage Skill, a player can specialize it by directing their skill toward a particular resource. That is done through the player's actual actions in-game, not by choosing it on a drop-down list, nor by applying points.
For example, if a player wants to specialize in Kicen Plant Salvaging, then a player would direct their efforts and activities around the Kicen Plant. Salvaging from a Dubo Plant may improve the Salvage Basic Skill, but would not necessarily increase the Kicen Plant Salvage Specialty. Check out the site to read more about this new skill!
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| Pets of Atriana |    |
| OfficialSite - 10:00 AM EDT - Posted by: Synon |
Information reguarding the Giant slug has been posted on the official site and added to the Bestiary section. There are only three known herds of Giant Slugs. Unarra researchers have been tracking their movements for several hundred currans and only recently have some patterns begun to emerge. It appears they migrate not on a seasonal basis, but rather on a ten-curran cycle. They are compelled by a strange signal that some theorize come from deep within Atriana herself. Their passing is like that of a glacier, uprooting trees and moving soil and rock, changing the landscape as they go. Some say Giant Slugs are a force of nature and have no intelligence of their own. Others claim they are agents of Atriana and server her will. A screenshot has been posted of the creature, so be sure go to see what it looks like!
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| Wednesday - April 6 - 2005 |
| And the story goes on |    |
| OfficialSite - 8:08 PM EDT - Posted by: Synon |
More concerning the adventures of Cenar have been posted on the official Atriarch site. It looks like the screenshots of the mysterious tumor we saw last week are actually underneath the Cavolon Embassy. Be sure to keep following and find out what he has discovered!
World Fusion is also working hard on a linux client for those of you who are excited about a change from the windows platform. They expect to have one sometime during testing, if any more information about it is posted we will let you know!
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| Cool eye candy(pun intended) |    |
| OfficialSite - 9:51 PM EST - Posted by: Synon |
This weeks update has a screenshot of the Pallidrost area on the Tyrusin continent. You've seen this area before, but there is something definately different about this one! Most of the screenshots you have become so accustom to are years and years old and don't reflect the engine upgrades for the graphics of Atriarch. This shot, however, displayed a comparison of the old and new graphics. Another sign that World Fusion is doing there best to compete with the latest eye candy being put out! Go to the site to check out the screenshot!
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